We are on V1.4 a few things won't be working in this version. The quick sell works, but the rest of the shop system isn't even developed yet nor is the inventory system and equipping system so be patient. When those tasks are completed, we'll move to Beta, so hopefully that gets done real soon, cya.
Haven't blogged in a while but here's what's new.
We now have a PVE (player vs enemy) system which is cool. I shall be working on implementing a currency system, a mining system, and possibly a woodcutting system in which you can use to create weapons and armor. The GUI is in version 1.3 but will be soon pushed to 2.0. Some new features include an inventory tab, shop tab, and basically an overall redo. Also a few bugs have been patched. I think I'm going to design a random event type feature that should mess up any botters that just bot my server while going AFK. That's about it, until next time, cya. We are in alpha, so don't expect your player stats to be saved. With that being said, the testing that we did yesterday went really well. I think i've gotten a good damage algorithm down, and the automatic arena build, though is plane, will work for now.
A few bugs have been found by Cat123 and Honor, I'll try to see what I can do about that. Before doing any other big updates, what I first need to do is clean up the code, so that should take a day itself, hopefully it'll be faster. That's all for today! This is our new site now, moved over to weebly, for simplicity's sake.
Anyways, in development news, i've got the gui working now so be sure to download that. Also I need to implement an arena that is built when initiating a fight and I need to work on a damage algorithm, that is all for today. |